I was fortunate enough to win ZBrush at WonderCon a few years back but only recently have I really started to use it and learn all the new features. I spent a good year doing Lynda.com videos, reading bookazines, articles on zbrushcentral and the CGSociety workshop. I’m itching to use everything I’ve learned (before I forget it) and ZBrush keeps coming out with new features. The last two updates have already altered some of parts of the pipeline I learned in the CG course.
Here are some screenshots from ZBrush of sculptures I’ve been doodling. The barbarian and trex are for a PS3 dynamic theme I’m working on between projects at work. I wanted to use my 3D modeling skills to push the limits of what the themes can do. It’s my “20% time” but instead of inventing gmail I’m giving the world more scientifically/historically inaccurate prehistoric depictions. More updates on that later.
Monday, September 24th, 2012










