Technical artist on Facebook's Messenger Kids mobile app. Supporting artist pipeline, art optimization, gameplay coding, and technical art support to create AR effects, games, and filters.
Sole/Indie developer working on Leonard Saves the City. I'm working on all aspects from concept art, design, animation, to Unity integration, and light coding/scripting.
Worked on projects for SCEA as well as external publishers such as SEGA, LucasArts, EA, etc creating themes and dynamic themes for the PS3 and PS4. Role included end to end support for theme creation from concept, storyboards, asset creation, programming, packaging, and submitting to the PlayStation Network for QA and publishing.
Also worked on other technical projects that required a strong artistic and technical background, such as storefront banners, animated backgrounds, and other technical "multi-media" projects.
Graphic design for various Sony Playstation and 3rd party titles. Also ran the internal team that developed PS3 Themes and Dynamic Themes.
I was helped develop the art team's production pipeline, backup procedures, helped conceptulize the look of Facebook games, wrote game missions, and created art assets.